A card game for mobile
Janken Yōkai
Rock, paper, scissors with yōkai cards.
Duels of reading and bluffing: guess what your rival will play… and make them believe otherwise.

What is Janken Yōkai?
Yōkai are the spirits and supernatural beings of Japanese folklore. In a legendary Japan, their clans face off in a great tournament, and every duel is decided with rock, paper or scissors… and by how well you read your rival.
Collect their cards, build your deck and fight your way through the Great Janken Tournament.
The three clans
Each clan masters one move and plays its own way. You start with one; the other two unlock as you play.
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Oni
Move: Rock

Shuten-dōji, king of the oni Strong, sturdy ogres · Toughness and healing
Oni are the ogres of the mountains: horns, red or blue skin and an iron club, the kanabō.
In the campaignThe mountain of the oni
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Kitsune
Move: Paper

Tamamo-no-Mae, she of the nine tails Magic foxes, masters of deceit · Information and control
Kitsune are magical foxes who trick with illusions. The older and wiser they are, the more tails they have: up to nine.
In the campaignThe fox shrine
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Tengu
Move: Scissors

Sōjōbō, king of Kurama Swift winged warriors · Aggression and speed
Tengu are crow-like mountain spirits. Legend says they taught the art of the sword to the samurai.
In the campaignThe peaks of Kurama
How to play
Choose your character
Each round, both players secretly pick a card from their hand. Then they're revealed.
Play your move
With both characters in view, choose rock, paper or scissors. The winning move deals damage to your rival.



Affinity and bluffing decide
Each character hits harder with its clan's move, and your rival knows it. Will you play it, or is it a bluff? Whoever runs the other out of lives wins.
Coming soon to your phone
These buttons will go live as soon as the game is in the stores.
